Semester 4BCI401

Computer Graphics (BCI401) crash course, Online BCA, Semester 4:

This subject covers how computer graphics systems work, from display hardware such as raster and random scan devices to the algorithms that draw lines, circles…

  • 16 video lessons
  • 3h 49m
  • Study notes
  • 80 quiz questions
  • Assignment
Computer Graphics crash course

16 lessons in Computer Graphics

Each lesson pairs one topic with a hand-picked video, trimmed to the part that teaches it.

About this subject

This subject covers how computer graphics systems work, from display hardware such as raster and random scan devices to the algorithms that draw lines, circles and polygons, transform them, and clip them to windows in 2-D and 3-D. After it you will be able to explain graphics hardware, apply scan conversion, transformation and clipping algorithms step by step, and describe basic 3-D viewing and spline curves.

  1. 1

    Introduction to Computer Graphics Systems

    Module I, Introduction of Graphics: Development of Computer Graphics, Basic Graphics System and Standards

    1.1- What Is Computer Graphics And Multimedia Tutorials | CG | computer graphics gate tutorials· TutorialsSpace- Er. Deepak Garg· 18 min

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  2. 2

    Raster vs Random Scan Displays

    Module I, Introduction of Graphics: Graphics Devices: Raster and Random Scan Devices, Continual Refresh and Storage Displays, Display Processor

    Difference b/w Raster Scan & Random Scan Display | Computer Graphics· Gate Smashers· 6 min

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  3. 3

    Color Displays, Frame Buffer and Raster Graphics

    Module I, Introduction of Graphics: Color Display Techniques, Frame Buffer, Concepts in Raster Graphics

    Display System: Raster and Random scan system in hindi by Amit Kumar Biswas | 2018· E-TEACHING GURUKUL· 13 min

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  4. 4

    Scan Conversion and Line Drawing Algorithms (DDA, Bresenham)

    Module II, Graphics Primitives: Points, Pixels, Scan Conversion, Line Drawing Algorithms

    DDA Line Drawing Algorithm in Computer Graphics | Easiest Explanation with examples · Gate Smashers· 9 min

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  5. 5

    Circle Drawing Algorithms and Anti-aliasing

    Module II, Graphics Primitives: Circle Drawing Algorithms, Anti-aliasing Technique, Character generator

    Bresenham's Circle Drawing Algorithm | Computer Graphics· Gate Smashers· 11 min

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  6. 6

    Polygon Representation, Filling and Inside-Outside Test

    Module II, Graphics Primitives: Polygon, Polygon representation, Polygon Filling, Inside/Outside Testing

    Seed Filling | Scan Line Algorithm | Boundary Fill Algorithm | Flood Fill Algorithm in just 21 mins· Vinay Mishra· 22 min

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  7. 7

    2-D Transformations: Translation, Scaling, Rotation

    Module III, Transformation: Scaling, Translation, Rotation, Coordinate Axis Rotation

    Transformation in 2D: Translation|Scaling|Rotation|Reflection|Shearing with numericals· Vinay Mishra· 34 min

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  8. 8

    Reflection, Shear and Composite Transformations

    Module III, Transformation: Reflection, Shears, Composite Transformation, Modeling and Coordinate Transformation

    Composite Transformation with NUMERICAL example | Computer Graphics· Abhishek Sharma· 13 min

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  9. 9

    2-D Viewing and Viewing Transformation

    Module III, Transformation: Viewing: Two-Dimensional Viewing, Viewing transformation

    Window and viewport (2D viewing transformation) | World and device coordinates· Abhishek Sharma· 9 min

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  10. 10

    Interactive Picture Construction and Input Devices

    Module III, Transformation: Interactive Picture Construction Techniques, Interactive Input/Output Devices

    interactive picture construction techniques in computer graphics· QuickCS· 10 min

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  11. 11

    Segments in Computer Graphics

    Module IV, Segment: Segment Table, Creating Deleting and Renaming a Segment, Visibility and Image Transformation

    Segmented Display File in Computer Graphics· TechBoot360· 22 min

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  12. 12

    Window to Viewport and Line Clipping

    Module IV, Segment: Windowing and Clipping: Window, View-port, Line clipping

    Window to viewport transformations |Computer Graphics· Abhishek Sharma· 15 min

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  13. 13

    Polygon Clipping and Multiple Windowing

    Module IV, Segment: polygon clipping, Multiple Windowing

    Sutherland–Hodgman Polygon Clipping Algorithm | Computer Graphics· Gate Smashers· 7 min

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  14. 14

    3-D Representation and Transformations

    Module V, Three Dimensional Concepts: 3-D Representation and Transformation

    3-D Transformations in Computer Graphics in Hindi· Abhishek Sharma· 11 min

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  15. 15

    3-D Viewing and 3-D Volume Algorithms

    Module V, Three Dimensional Concepts: 3-D Viewing, Algorithm for 3-D Volumes

    73- 3D Viewing Pipeline In Computer Graphics In Hindi | 3 Dimensional Viewing In Computer Graphics· TutorialsSpace- Er. Deepak Garg· 24 min

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  16. 16

    Spline Curves and Surfaces

    Module V, Three Dimensional Concepts: Introduction to Spline Curves and Surfaces

    Spline Representations: Curved Lines and Surfaces- 3D Object Representations· Prof. Brinal Colaco· 5 min

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Assignment

Computer Graphics Problem Set: From Pixels to 3-D

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What you get

Less scrolling. More passing.

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    Hand-picked video lessons

    16 short lessons, each with the best YouTube explanation we could find, trimmed to the part that matters.

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    Study notes

    16 lessons come with a summary, key points, key terms and takeaways for quick revision.

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    Quizzes

    80 questions across the course, with the right answer and why, the moment you pick.

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    Assignments

    1 subject assignments with clear tasks, so you practise what each subject actually asks of you.

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    Notebook

    Write notes beside the video, stamped with the exact time, and jump back to that moment later.

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    Progress that follows you

    Completed lessons, quiz scores and where you stopped, saved to your account on every device.

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    Live chat

    A members-only live chat beside every lesson: doubts, tips, stickers and GIFs with your batch. One ₹19 pass opens every live chat.

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The Online BCA live chat. Study together, live.

A live chat right beside the video, shared by everyone studying Online BCA. Ask a Computer Graphics doubt mid-lesson, share a shortcut, celebrate a finished semester.

  • Live chat beside every lesson
  • One live chat for all of Online BCA
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  • One ₹19 pass opens every live chat
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Computer Graphics: common questions

This subject covers how computer graphics systems work, from display hardware such as raster and random scan devices to the algorithms that draw lines, circles and polygons, transform them, and clip them to windows in 2-D and 3-D. After it you will be able to explain graphics hardware, apply scan conversion, transformation and clipping algorithms step by step, and describe basic 3-D viewing and spline curves. It's the Computer Graphics subject of Online BCA, Semester 4, in 16 lessons: Introduction to Computer Graphics Systems; Raster vs Random Scan Displays; Color Displays, Frame Buffer and Raster Graphics; Scan Conversion and Line Drawing Algorithms (DDA, Bresenham); Circle Drawing Algorithms and Anti-aliasing; Polygon Representation, Filling and Inside-Outside Test; 2-D Transformations: Translation, Scaling, Rotation; Reflection, Shear and Composite Transformations; 2-D Viewing and Viewing Transformation; Interactive Picture Construction and Input Devices; Segments in Computer Graphics; Window to Viewport and Line Clipping; Polygon Clipping and Multiple Windowing; 3-D Representation and Transformations; 3-D Viewing and 3-D Volume Algorithms; Spline Curves and Surfaces.

Yes. Every video lesson is free to watch without an account. A free login unlocks study notes, quizzes, the assignment, a notebook and progress that syncs across devices.

About 3h 49m of video across 16 lessons, plus time for notes and quizzes. Go at your own pace; your place is saved.

Yes: “Computer Graphics Problem Set: From Pixels to 3-D”. It comes after the last lesson, with a brief, clear tasks and how the work is judged.

A members-only live chat beside the video, shared by everyone studying Online BCA, where learners ask doubts, share tips and react with stickers and GIFs. One ₹19 pass, paid once from your InsideEdge wallet, opens the live chat for every degree.

No. It's a crash course to help you understand and revise the subject quickly. Use it alongside your official study material and assignments.