Wireframing Tools (Figma Basics)
Part of the Business Analyst Roadmap
In short
Paper sketches are great for thinking. But when you need to share a clickable idea with a remote team, or work alongside designers, a little Figma goes a long way. You don't need to be a designer.
Enough Figma fluency to sketch a requirement visually and collaborate with designers — directly extending Phase 8's basic wireframing skill into a real, widely-used tool.

Think of it like this
Playing with a dollhouse
Before shifting the real sofa, imagine moving tiny dollhouse furniture around in seconds: sofa by the window, table in the corner, try again. Figma lets you move screens and buttons just as easily, before anyone writes code.
Watch it happen
A clickable wireframe in Figma
1/5Add a frame sized for a phone screen. It's your blank screen.
The big ideas
What you need to know
Frames are screens
Each frame is one screen or state. Name them clearly, like 'Refund - error state'.
Components save time
Reusable buttons, inputs and headers keep screens consistent and quick to update.
Prototype links
Connect frames so a click moves to the next screen. Great for walking stakeholders through a flow.
Work with designers
Your wireframe explains the need. Designers turn it into the real design, often in the same file.
Save yourself the pain
Common mistakes
Oops
Spending hours picking colours and icons for a BA wireframe.
Do this instead
Stay grey and simple. Your job is flow and content, not visual design.
Oops
Editing the designer's final screens directly.
Do this instead
Work in your own page or file, and comment on theirs. Respect their ownership.
Your mission
Three clickable screens
Quick check
You've copied the same 'Submit' button onto ten screens and now need to change its label. What would have made this a one-step change?
Go deeper
- 1Create a free Figma account and build a simple wireframe for a requirement.
- 2Practice leaving a specific, actionable comment on a design (not just 'looks good').
- 3Learn to use Figma's inspect mode to understand a design's spacing without asking a designer.
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