Stop 15 · Interview PreparationDesign Exercises · 1/3

Whiteboard Design Challenges

Part of the UI/UX Design Roadmap

In short

'Design an app for X in 45 minutes.' Nobody expects a perfect answer. They want to watch how you think, ask questions and make trade-offs out loud.

A live exercise designing a solution to a prompt on the spot ('design an app for X') — testing structured thinking and communication under time pressure, not a polished final answer.

The jaadu sketches boxes and arrows on a whiteboard with a marker.

Think of it like this

The mystery basket round

In a cooking contest's mystery basket round, judges care how you plan as much as the final dish. Do you check the ingredients, decide quickly, manage the clock and explain your choices? A whiteboard challenge is the design version.

Watch it happen

A 45-minute whiteboard plan

Clarify
Users
Flow
Sketch
Trade-offs

1/55 min: ask who it's for, the goal, the platform and any limits. Write your assumptions down.

The big ideas

What you need to know

Think out loud

Silence leaves the interviewer guessing. Narrate what you're deciding and why.

Ask, then commit

Ask a few sharp questions, then make sensible assumptions and move on.

Narrow the scope

Solve one main flow well instead of the whole product badly.

Keep an eye on time

Glance at the clock. Leave time at the end to sum up.

See it in code

Walk through the code

text
1Prompt: "Design a parking app for a busy mall."2Clarify: drivers or mall staff? Mobile? Paid parking?3Assume: drivers, mobile, pay on exit4Main user: a parent with kids, in a hurry5Key need: find a free spot fast, then find the car later6Main flow: open app > see free levels > park > save spot7Screens: levels list, spot saved, find my car8Trade-off: live spot data needs sensors, maybe level-only9Test: 5 drivers, task "park and find your car later"

1/4Clarify the prompt, then state assumptions so you can move forward.

Notes you might write on the board for a practice prompt. Each line is one step of thinking the interviewer can follow.

Save yourself the pain

Common mistakes

Oops

Jumping straight to drawing a polished home screen.

Do this instead

Spend the first ten minutes on questions, users and flow. It frames everything else.

Oops

Trying to design every feature in 45 minutes.

Do this instead

Pick one key flow and do it well. Mention the rest as future work.

Your mission

Run a mock whiteboard

~45 min

Quick check

What should you do first in a whiteboard challenge?

Go deeper

  1. 1Practice a repeatable structure: clarify the goal, pick a user, sketch, explain your reasoning aloud.
  2. 2Time yourself — most of these need to fit in 20-30 minutes including discussion.
  3. 3Practice with another person, not just alone — verbalizing your process is the actual skill being tested.

More design exercises at this stop

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