Phase 6 · Interaction Design & Micro-interactions
TopicsError States & Empty States
Part of the UI/UX Design Roadmap.
Summary
Designing deliberately for what happens when something goes wrong or when there's no content yet — often neglected, but a significant part of the real user experience of any product.
How to Learn This
- 1Design an error state for a form submission failure with a clear, actionable message.
- 2Design an empty state (e.g. no search results, no items yet) that guides the user toward their next step.
- 3Learn why these states are just as much a design responsibility as the 'happy path' screens.
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