Stop 14 · Build Your UI/UX PortfolioProjects · 1/7

End-to-End App Design Case Study

Part of the UI/UX Design Roadmap

In short

This is your flagship project: one real problem taken all the way from interviews to a tested prototype. If a reviewer reads only one case study, make it this one.

The flagship portfolio piece — take a real problem through the full process (research, IA, wireframes, high-fidelity design, prototype) and document it as a complete case study.

The jaadu holds a clapperboard next to a camera on a tripod and a director's chair.

Think of it like this

Making a short film

A short film isn't just the shooting day. There's the idea, the script, casting, shooting, editing and the first screening for friends. Skip a step and it shows. An end-to-end case study covers every stage, and lets the viewer see each one.

Watch it happen

The build plan, start to finish

Research
IA & flows
Wireframes
Visual UI
Prototype
Test

1/6Interview 5 to 8 people with the problem. Find the top two or three pain points.

The big ideas

What you need to know

A real, narrow problem

'Helping hostel students split mess bills' beats 'a social app for everyone'. Narrow problems are easier to research and test.

Document as you go

Screenshot and note decisions weekly. Rebuilding the story at the end is painful and less honest.

At least one iteration

Show a version that failed in testing and how you fixed it. That's the heart of the case study.

Clear success measure

Decide early what 'better' means, like task time or success rate, and measure it.

See it in code

Walk through the code

text
1Project: SplitMess, mess bill splitting for hostels2Problem: Roommates lose track of who paid for extras3Users: hostel students, 18-23, mostly on Android4Research: 6 interviews + 1 short survey5Success metric: add an expense in under 20 seconds6Scope: add expense, see balance, settle up7Out of scope: chat, group payments, ads8Timeline: 4 weeks, 1 week per phase

1/3The problem and the users, in plain words.

A one-page project brief to write before you start. Clear scope stops the project from growing until you never finish it.

Save yourself the pain

Common mistakes

Oops

Picking a huge idea like 'a super app for students'.

Do this instead

Pick one problem with one main flow. Depth beats breadth in a case study.

Oops

Skipping research because you already 'know' the problem.

Do this instead

Even five interviews will surprise you. Those surprises make the case study interesting.

Your mission

Milestone 1: brief and interviews

~45 min

Quick check

What makes an end-to-end case study convincing to a reviewer?

Go deeper

  1. 1Choose a problem you have genuine insight into or access to research.
  2. 2Walk through the full process explicitly: research, IA, wireframes, visual design, prototype.
  3. 3Write the case study using Phase 13's structure: problem, process, solution, outcome.

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